Yes, someone actually attempted to do this
You might have heard at this point that Gears of War 4 is one of the best PC ports to come out in recent memory. Not only does the game give players a plethora of graphical options, but it is also extremely well optimized.
And some people, like folks over at Tweak Town, pushed this claim to the limit. They decided to see just how well optimized it was, and went out and tested it at a whopping 8K resolution.
Just to give you an idea of the pixel count we’re talking about here, 8K is exactly 16 times the number of pixels on screen compared to 1080p. It even puts 4K to shame, with an increase of 300% in pixel count over UHD. You’re essentially talking about four 4K monitors tiled together.
To make things a bit easier for the GPU (only a bit), Tweak Town went ahead and toggled on DX 12 as the graphics API. DX 12 gives a decent performance boost over DX 11, but at this monster resolution, we didn’t think it would matter much.
And it didn’t. Testing with the new Titan X Pascal, the game managed to muster up 13 fps on average at 8K. To be honest, even this should come as a surprise, because of the sheer number of pixels on screen.
And to be fair to the Titan X, the benchmark was done on Ultra settings. A fairer run would have been on low or medium, where the card might have been able to give close to 30 fps.
But hey, no one’s complaining here. We’re just glad there are people out there willing to push things to the hilt.
Gears of War 4 was released on October 7 for the Xbox One, Xbox One S and Windows 10 PC. The game was met with favorable reviews from audiences and critics, with special praise going to the PC port for its amazing optimization. This was in direct contrast to another game released within days of Gears 4 – Mafia 3, which was plagued with performance issues, bugs and glitches at launch.